Class hierarchy Compound list File list Compound Members
Lib2D Compound Member Index
Here is a list of all documented class members with links to the classes they belong to.
- activate()
: BitmapFilter
- add()
: Map2D, Object2D, World2D
- addAnimationFrame()
: AnimatedSprite
- addInput()
: BitmapFilter
- advance()
: AnimatedSprite, Layer2D, Map2D
- AnimatedSprite()
: AnimatedSprite
- beginRendering()
: View2D
- BitmapFilter()
: BitmapFilter
- calcGlobalPosition()
: Object2D
- changePriority()
: Map2D
- collision()
: Collision2D, Object2D, Sprite
- Collision2D()
: Collision2D
- endRendering()
: View2D
- ErrorReturnValues
: BitmapFilter
- filterPixel()
: BitmapFilter
- get()
: SpriteCache
- getBitmap()
: Sprite
- getCanvas()
: View2D
- getColor()
: BitmapFilter
- getColorComponents()
: BitmapFilter
- getGlobalPosition()
: Object2D
- getHeight()
: Sprite
- getLayer()
: Map2D
- getLayerType()
: Layer2D
- getMiddle()
: Object2D
- getOwner()
: Layer2D
- getPos()
: Sprite
- getPosition()
: Object2D
- getPriority()
: Layer2D
- getRect()
: Sprite
- getSize()
: Object2D
- getSolid()
: Sprite
- getSprite()
: Object2D, Sprite, SpriteSelector
- getTileLayer()
: Layer2D
- getWidth()
: Sprite
- getWindow()
: View2D
- getWorldPosition()
: View2D
- isCollidable()
: Object2D
- isCollision()
: Object2D
- isIsoMap()
: Map2D
- Layer2D()
: Layer2D
- load()
: SpriteCache
- Map2D()
: Map2D
- Object2D()
: Object2D
- pointInside()
: Collision2D
- remove()
: Map2D
- render()
: Map2D, Object2D, Sprite
- setBitmap()
: Sprite
- setBitmapOwner()
: Sprite
- setPosition()
: Object2D
- setSolid()
: Sprite
- setViewParams()
: View2D
- setWorldPosition()
: View2D
- Sprite()
: Sprite
- SpriteCache()
: SpriteCache
- startAnimation()
: AnimatedSprite
- status()
: World2D
- stopAnimation()
: AnimatedSprite
- update()
: SpriteCache
- View2D()
: View2D
- World2D()
: World2D
- ~BitmapFilter()
: BitmapFilter
- ~Object2D()
: Object2D
- ~Sprite()
: Sprite
- ~World2D()
: World2D