ACE_SString class. This is not a
general-purpose string class, and you should probably consider
using ACE_CString is you don't understand why this class
exists...
#include <ace/SString.h>
class ACE_SString {
public:static const int npos;ACE_SString (ACE_Allocator *alloc = 0);ACE_SString (const char *s, ACE_Allocator *alloc = 0);ACE_SString (const char *s, size_t len, ACE_Allocator *alloc = 0);ACE_SString (const ACE_SString &);ACE_SString (char c, ACE_Allocator *alloc = 0);~ACE_SString (void);char operator [] (size_t slot) const;char &operator [] (size_t slot);ACE_SString &operator = (const ACE_SString &);ACE_SString substring (size_t offset, ssize_t length = -1) const;ACE_SString substr (size_t offset, ssize_t length = -1) const;u_long hash (void) const;size_t length (void) const;void rep (char *s);const char *rep (void) const;const char *fast_rep (void) const;const char *c_str (void) const;int strstr (const ACE_SString &s) const;int find (const ACE_SString &str, int pos = 0) const;int find (const char *s, int pos = 0) const;int find (char c, int pos = 0) const;int rfind (char c, int pos = npos) const;int operator == (const ACE_SString &s) const;int operator < (const ACE_SString &s) const;int operator > (const ACE_SString &s) const;int operator != (const ACE_SString &s) const;int compare (const ACE_SString &s) const;void dump (void) const;ACE_ALLOC_HOOK_DECLARE;private:ACE_Allocator *allocator_;size_t len_;char *rep_;};
ACE_Map_Manager requires an object that
supports the operator == and operator !=. This class uses an
ACE_Allocator to allocate memory. The user can make this a
persistant class by providing an ACE_Allocator with a
persistable memory pool.
static const int npos;
ACE_SString (ACE_Allocator *alloc = 0);
ACE_SString (const char *s, ACE_Allocator *alloc = 0);
s into dynamically allocated memory.
ACE_SString (const char *s, size_t len, ACE_Allocator *alloc = 0);
len chars of s into dynamically
allocated memory (will NUL terminate the result).
ACE_SString (const ACE_SString &);
ACE_SString (char c, ACE_Allocator *alloc = 0);
c into dynamically allocated memory.
~ACE_SString (void);
char operator [] (size_t slot) const;
slot'th character in the string (doesn't perform
bounds checking).
char &operator [] (size_t slot);
slot'th character by reference in the string
(doesn't perform bounds checking).
ACE_SString &operator = (const ACE_SString &);
ACE_SString substring (size_t offset, ssize_t length = -1) const;
ACE_SString substr (size_t offset, ssize_t length = -1) const;
u_long hash (void) const;
size_t length (void) const;
void rep (char *s);
const char *rep (void) const;
const char *fast_rep (void) const;
const char *c_str (void) const;
c_str and fast_rep.
int strstr (const ACE_SString &s) const;
int find (const ACE_SString &str, int pos = 0) const;
str starting at pos. Returns the slot of the first
location that matches, else npos.
int find (const char *s, int pos = 0) const;
s starting at pos. Returns the slot of the first
location that matches, else npos.
int find (char c, int pos = 0) const;
c starting at pos. Returns the slot of the first
location that matches, else npos.
int rfind (char c, int pos = npos) const;
c starting at pos (counting from the end). Returns the
slot of the first location that matches, else npos.
int operator == (const ACE_SString &s) const;
int operator < (const ACE_SString &s) const;
int operator > (const ACE_SString &s) const;
int operator != (const ACE_SString &s) const;
int compare (const ACE_SString &s) const;
strcmp-style comparison.
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
ACE_Allocator *allocator_;
size_t len_;
char *rep_;