As you can see in broadcast_client.cpp, there isn't enough difference to even comment on! Look back to the Tutorial 8 version of this file. The only difference is the addition of the timeout variable passed to recv().
// page04.html,v 1.9 1999/09/22 03:13:44 jcej Exp
#include "ace/SOCK_Dgram_Bcast.h"
#include "ace/INET_Addr.h"
static const u_short PORT = ACE_DEFAULT_SERVER_PORT;
int
main (int argc, char *argv[])
{
ACE_INET_Addr local ((u_short) 0);
ACE_INET_Addr remote (PORT, INADDR_BROADCAST);
ACE_SOCK_Dgram_Bcast dgram;
if (dgram.open (local) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"%p\n",
"open"),
-1);
char buf[BUFSIZ];
sprintf (buf,
argc > 1 ? argv[1] : "Hello World!");
if (dgram.send (buf,
ACE_OS::strlen (buf) + 1,
remote) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"%p\n",
"send"),
-1);
ACE_Time_Value timeout (2, 0);
if (dgram.recv (buf,
sizeof (buf),
remote,
0,
&timeout) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"%p\n",
"recv"),
-1);
ACE_DEBUG ((LM_DEBUG,
"(%P|%t) The server at (%s) said (%s)\n",
remote.get_host_name (),
buf));
return 0;
}