An abstract class which adds information to the OVERLAPPED structure to make it more useful.
class ACE_WIN32_Asynch_Result : public virtual ACE_Asynch_Result_Impl, public OVERLAPPED {
public:friend class ACE_WIN32_Asynch_Accept;friend class ACE_WIN32_Proactor;u_long bytes_transferred (void) const;const void *act (void) const;int success (void) const;const void *completion_key (void) const;u_long error (void) const;ACE_HANDLE event (void) const;u_long offset (void) const;u_long offset_high (void) const;int priority (void) const;int signal_number (void) const;int post_completion (ACE_Proactor_Impl *proactor);virtual ~ACE_WIN32_Asynch_Result (void);protected:ACE_WIN32_Asynch_Result ( ACE_Handler &handler, const void* act, ACE_HANDLE event, u_long offset, u_long offset_high, int priority, int signal_number = 0 );ACE_Handler &handler_;const void *act_;u_long bytes_transferred_;int success_;const void *completion_key_;u_long error_;};
These classes only works on Win32 platforms.
The implementation of ACE_Asynch_Transmit_File and
ACE_Asynch_Accept are only supported if ACE_HAS_WINSOCK2 is
defined or you are on WinNT 4.0 or higher.
friend class ACE_WIN32_Asynch_Accept;
friend class ACE_WIN32_Proactor;
u_long bytes_transferred (void) const;
const void *act (void) const;
int success (void) const;
const void *completion_key (void) const;
u_long error (void) const;
ACE_HANDLE event (void) const;
u_long offset (void) const;
u_long offset_high (void) const;
int priority (void) const;
int signal_number (void) const;
int post_completion (ACE_Proactor_Impl *proactor);
this to the Proactor's completion port.
virtual ~ACE_WIN32_Asynch_Result (void);
ACE_WIN32_Asynch_Result (
ACE_Handler &handler,
const void* act,
ACE_HANDLE event,
u_long offset,
u_long offset_high,
int priority,
int signal_number = 0
);
ACE_Handler &handler_;
const void *act_;
u_long bytes_transferred_;
int success_;
const void *completion_key_;
u_long error_;
Irfan Pyarali (irfan@cs.wustl.edu),
Tim Harrison (harrison@cs.wustl.edu) and
Alexander Babu Arulanthu alex@cs.wustl.edu
ace