#include <ace/Acceptor.h>
template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> class ACE_Oneshot_Acceptor : public ACE_Service_Object {
public:ACE_Oneshot_Acceptor (void);ACE_Oneshot_Acceptor ( const ACE_PEER_ACCEPTOR_ADDR &local_addr, ACE_Reactor *reactor = ACE_Reactor::instance (), ACE_Concurrency_Strategy<SVC_HANDLER> * = 0 );int open ( const ACE_PEER_ACCEPTOR_ADDR &, ACE_Reactor *reactor = ACE_Reactor::instance (), ACE_Concurrency_Strategy<SVC_HANDLER> * = 0 );virtual ~ACE_Oneshot_Acceptor (void);virtual int accept ( SVC_HANDLER * = 0, ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0, const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults, int restart = 1, int reset_new_handle = 0 );virtual int cancel (void);virtual operator ACE_PEER_ACCEPTOR &() const;virtual ACE_PEER_ACCEPTOR &acceptor (void) const;virtual int close (void);void dump (void) const;ACE_ALLOC_HOOK_DECLARE;protected:virtual int activate_svc_handler (SVC_HANDLER *svc_handler);int shared_accept ( SVC_HANDLER *svc_handler, ACE_PEER_ACCEPTOR_ADDR *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle );virtual ACE_HANDLE get_handle (void) const;virtual int handle_close ( ACE_HANDLE = ACE_INVALID_HANDLE, ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK );virtual int handle_input (ACE_HANDLE);virtual int handle_timeout ( const ACE_Time_Value &tv, const void *arg );virtual int init (int argc, ASYS_TCHAR *argv[]);virtual int fini (void);virtual int info (ASYS_TCHAR **, size_t) const;virtual int suspend (void);virtual int resume (void);private:int register_handler ( SVC_HANDLER *svc_handler, const ACE_Synch_Options &options, int restart );SVC_HANDLER *svc_handler_;int restart_;ACE_PEER_ACCEPTOR peer_acceptor_;ACE_Concurrency_Strategy<SVC_HANDLER> *concurrency_strategy_;int delete_concurrency_strategy_;};
ACE_Acceptor,
with the following differences:
1. This class doesn't automagically register this with the
ACE_Reactor since it expects to have its accept method
called directly. However, it stashes the ACE_Reactor
pointer away in case it's needed later to finish accepting
a connection asynchronously.
2. The class doesn't need an ACE_Creation_Strategy (since
the user supplies the SVC_HANDLER) or an
ACE_Accept_Strategy (since this class only accepts one
connection and then removes all traces of itself from the
ACE_Reactor if it was registered for asynchronous
accepts).
ACE_Oneshot_Acceptor (void);
ACE_Oneshot_Acceptor (
const ACE_PEER_ACCEPTOR_ADDR &local_addr,
ACE_Reactor *reactor = ACE_Reactor::instance (),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0
);
peer_acceptor at the designated local_addr. Note
that unlike the ACE_Acceptor and ACE_Strategy_Acceptor, this
method does NOT register this acceptor with the reactor at
this point -- it just stashes the reactor away in case it's
needed later.
int open (
const ACE_PEER_ACCEPTOR_ADDR &,
ACE_Reactor *reactor = ACE_Reactor::instance (),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0
);
peer_acceptor at the designated local_addr. Note
that unlike the ACE_Acceptor and ACE_Strategy_Acceptor, this
method does NOT register this acceptor with the reactor at
this point -- it just stashes the reactor away in case it's
needed later.
virtual ~ACE_Oneshot_Acceptor (void);
Oneshot_Acceptor.
virtual int accept (
SVC_HANDLER * = 0,
ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0,
const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults,
int restart = 1,
int reset_new_handle = 0
);
SVC_HANDLER, accept the connection into the
SVC_HANDLER, and activate the SVC_HANDLER.
virtual int cancel (void);
virtual operator ACE_PEER_ACCEPTOR &() const;
PEER_ACCEPTOR object.
virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
PEER_ACCEPTOR object.
virtual int close (void);
Oneshot_Acceptor.
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
virtual ACE_HANDLE get_handle (void) const;
ACE_HANDLE.
virtual int handle_close (
ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK
);
this is removed from the
reactor.
virtual int handle_input (ACE_HANDLE);
virtual int handle_timeout (
const ACE_Time_Value &tv,
const void *arg
);
virtual int init (int argc, ASYS_TCHAR *argv[]);
virtual int fini (void);
virtual int info (ASYS_TCHAR **, size_t) const;
buf.
virtual int suspend (void);
virtual int resume (void);