#include <ace/Acceptor.h>
template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> class ACE_Oneshot_Acceptor : public ACE_Service_Object {
public:ACE_Oneshot_Acceptor (void);ACE_Oneshot_Acceptor ( const ACE_PEER_ACCEPTOR_ADDR &, ACE_Reactor * = ACE_Reactor::instance(), ACE_Concurrency_Strategy<SVC_HANDLER> * = 0 );int open ( const ACE_PEER_ACCEPTOR_ADDR &, ACE_Reactor * = ACE_Reactor::instance(), ACE_Concurrency_Strategy<SVC_HANDLER> * = 0 );virtual ~ACE_Oneshot_Acceptor (void);virtual int accept ( SVC_HANDLER * = 0, ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0, const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults, int restart = 1, int reset_new_handle = 0 );virtual int cancel (void);virtual operator ACE_PEER_ACCEPTOR &() const;virtual ACE_PEER_ACCEPTOR &acceptor (void) const;virtual int close (void);void dump (void) const;ACE_ALLOC_HOOK_DECLARE;protected:virtual int activate_svc_handler (SVC_HANDLER *svc_handler);int shared_accept ( SVC_HANDLER *svc_handler, ACE_PEER_ACCEPTOR_ADDR *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle );int register_handler ( SVC_HANDLER *svc_handler, const ACE_Synch_Options &options, int restart );virtual ACE_HANDLE get_handle (void) const;virtual int handle_close ( ACE_HANDLE = ACE_INVALID_HANDLE, ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK );virtual int handle_input (ACE_HANDLE);virtual int handle_timeout ( const ACE_Time_Value &tv, const void *arg );virtual int init (int argc, char *argv[]);virtual int fini (void);virtual int info (char **, size_t) const;virtual int suspend (void);virtual int resume (void);private:SVC_HANDLER *svc_handler_;int restart_;ACE_PEER_ACCEPTOR peer_acceptor_;ACE_Concurrency_Strategy<SVC_HANDLER> *concurrency_strategy_;int delete_concurrency_strategy_;};
ACE_Oneshot_Acceptor (void);
ACE_Oneshot_Acceptor (
const ACE_PEER_ACCEPTOR_ADDR &,
ACE_Reactor * = ACE_Reactor::instance(),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0
);
this at the designated local_addr.
int open (
const ACE_PEER_ACCEPTOR_ADDR &,
ACE_Reactor * = ACE_Reactor::instance(),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0
);
this at the designated local_addr.
virtual ~ACE_Oneshot_Acceptor (void);
Oneshot_Acceptor.
virtual int accept (
SVC_HANDLER * = 0,
ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0,
const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults,
int restart = 1,
int reset_new_handle = 0
);
SVC_HANDLER, accept the connection into the SVC_HANDLER,
and activate the SVC_HANDLER.
virtual int cancel (void);
virtual operator ACE_PEER_ACCEPTOR &() const;
PEER_ACCEPTOR object.
virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
PEER_ACCEPTOR object.
virtual int close (void);
Oneshot_Acceptor.
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
virtual ACE_HANDLE get_handle (void) const;
ACE_HANDLE.
virtual int handle_close (
ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK
);
this is removed from the
reactor.
virtual int handle_input (ACE_HANDLE);
virtual int handle_timeout (
const ACE_Time_Value &tv,
const void *arg
);
virtual int init (int argc, char *argv[]);
virtual int fini (void);
virtual int info (char **, size_t) const;
buf.
virtual int suspend (void);
virtual int resume (void);