SPR_mgrEmpty
Empties Sprite Manager of all loaded bitmaps
Declaration
void MGLAPI SPR_mgrEmpty(
SPR_bitmapManager *mgr)
Prototype In
gm/sprite.h
Parameters
mgr |
Bitmap manager to empty |
Description
This function empties the Sprite Manager of all currently loaded bitmaps and deallocates the memory owned by those bitmaps. This function is most useful to clearing the Sprite Manager of all bitmaps when moving from one level to another in your game.
See Also
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