MGL_putBufferSection

Copy a section of an offscreen buffer to the specified location.

Declaration

void MGLAPI MGL_putBufferSection(
    MGLDC *dc,
    int left,
    int top,
    int right,
    int bottom,
    int dstLeft,
    int dstTop,
    MGLBUF *buf,
    int op)

Prototype In

mgraph.h

Parameters

dc

Device context to copy buffer to

left

Left coordinate of section to copy

top

Top coordinate of section to copy

right

Right coordinate of section to copy

bottom

Bottom coordinate of section to copy

dstLeft

Left coordinate of destination to copy buffer to

dstTop

Right coordinate of destination to copy buffer to

buf

Buffer to copy

op

Write mode to use when drawing buffer

 

Description

Copies a section of an offscreen buffer to the specified location on the device context.

Note:    This function will fail if you attempt to copy a buffer to a device context that is not the device context that the original buffer was allocated for.

See Also

MGL_copyToBuffer, MGL_copyBitmapToBuffer, MGL_updateBufferCache, MGL_updateFromBufferCache, MGL_putBuffer, MGL_putBufferSection, MGL_putBufferSrcTrans, MGL_putBufferSrcTransSection, MGL_putBufferDstTrans, MGL_putBufferDstTransSection, MGL_putBufferPatt, MGL_putBufferPattSection, MGL_putBufferFx, MGL_putBufferFxSection, MGL_stretchBuffer, MGL_stretchBufferSection, MGL_stretchBufferFx, MGL_stretchBufferFxSection

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