MGL_WIN_COLORS

Declaration

typedef enum {
    MGL_WIN_BLACK           = 0,
    MGL_WIN_DARKRED         = 1,
    MGL_WIN_DARKGREEN       = 2,
    MGL_WIN_DARKYELLOW      = 3,
    MGL_WIN_DARKBLUE        = 4,
    MGL_WIN_DARKMAGENTA     = 5,
    MGL_WIN_DARKCYAN        = 6,
    MGL_WIN_LIGHTGRAY       = 7,
    MGL_WIN_TURQUOISE       = 8,
    MGL_WIN_SKYBLUE         = 9,
    MGL_WIN_CREAM           = 246,
    MGL_WIN_MEDIUMGRAY      = 247,
    MGL_WIN_DARKGRAY        = 248,
    MGL_WIN_LIGHTRED        = 249,
    MGL_WIN_LIGHTGREEN      = 250,
    MGL_WIN_LIGHTYELLOW     = 251,
    MGL_WIN_LIGHTBLUE       = 252,
    MGL_WIN_LIGHTMAGENTA    = 253,
    MGL_WIN_LIGHTCYAN       = 254,
    MGL_WIN_WHITE           = 255
    } MGL_WIN_COLORS

Prototype In

mgraph.h

Description

Defines the Windows standard colors for 256 color graohics modes when in a window. 8,9,246,247 are reserved and you should not count on these colors always being the same. For 16 color bitmaps, colors 248-255 are mapped to colors 8-15.

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