盤上の香車の動けるマス More...
#include <lanceMobility.h>
Static Public Member Functions | |
template<Player P> | |
static void | countBoth (const NumEffectState &state, Piece p, int &countAll, int &countSafe) |
縦方向, P : 駒pの持ち主 countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める | |
static void | countBoth (Player pl, const NumEffectState &state, Piece p, int &countAll, int &countSafe) |
template<Player P> | |
static int | countAll (const NumEffectState &state, Square pos, int num) |
縦方向,利きに関係なく動けるマスの数 | |
template<Player P> | |
static int | countAll (const NumEffectState &state, Piece p) |
static int | countAll (Player pl, const NumEffectState &state, Piece p) |
template<Player P> | |
static int | countSafe (const NumEffectState &state, Piece p) |
縦方向,相手の利きがない動けるマスを求める | |
static int | countSafe (Player pl, const NumEffectState &state, Piece p) |
盤上の香車の動けるマス
Definition at line 14 of file lanceMobility.h.
static int osl::mobility::LanceMobility::countAll | ( | const NumEffectState & | state, |
Square | pos, | ||
int | num | ||
) | [inline, static] |
縦方向,利きに関係なく動けるマスの数
Definition at line 42 of file lanceMobility.h.
References osl::BLACK, count, and osl::Square::y().
Referenced by countBoth().
static int osl::mobility::LanceMobility::countAll | ( | const NumEffectState & | state, |
Piece | p | ||
) | [inline, static] |
Definition at line 49 of file lanceMobility.h.
References osl::Piece::isOnBoard(), osl::LANCE, osl::Piece::number(), osl::Piece::owner(), osl::Piece::ptype(), and osl::Piece::square().
static int osl::mobility::LanceMobility::countAll | ( | Player | pl, |
const NumEffectState & | state, | ||
Piece | p | ||
) | [inline, static] |
Definition at line 55 of file lanceMobility.h.
References osl::BLACK.
static void osl::mobility::LanceMobility::countBoth | ( | const NumEffectState & | state, |
Piece | p, | ||
int & | countAll, | ||
int & | countSafe | ||
) | [inline, static] |
縦方向, P : 駒pの持ち主 countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める
Definition at line 25 of file lanceMobility.h.
References osl::mobility::countMobilityBoth(), osl::Piece::isOnBoard(), osl::LANCE, osl::Piece::owner(), osl::Piece::ptype(), and osl::Piece::square().
static void osl::mobility::LanceMobility::countBoth | ( | Player | pl, |
const NumEffectState & | state, | ||
Piece | p, | ||
int & | countAll, | ||
int & | countSafe | ||
) | [inline, static] |
Definition at line 32 of file lanceMobility.h.
References osl::BLACK, countAll(), and countSafe().
static int osl::mobility::LanceMobility::countSafe | ( | const NumEffectState & | state, |
Piece | p | ||
) | [inline, static] |
縦方向,相手の利きがない動けるマスを求める
Definition at line 65 of file lanceMobility.h.
References osl::mobility::countMobilitySafe(), osl::Piece::isOnBoard(), osl::LANCE, osl::Piece::owner(), osl::Piece::ptype(), and osl::Piece::square().
Referenced by countBoth().
static int osl::mobility::LanceMobility::countSafe | ( | Player | pl, |
const NumEffectState & | state, | ||
Piece | p | ||
) | [inline, static] |
Definition at line 73 of file lanceMobility.h.
References osl::BLACK.