#include <allMoves.h>
Static Public Member Functions | |
static void | generate (Player p, const NumEffectState &state, container::MoveVector &) |
template<Player P> | |
static void | generate (const NumEffectState &state, MoveVector &out) |
template<Player P> | |
static void | generateOnBoard (const NumEffectState &state, MoveVector &out) |
Definition at line 54 of file allMoves.h.
void osl::GenerateAllMoves::generate | ( | Player | p, |
const NumEffectState & | state, | ||
container::MoveVector & | out | ||
) | [static] |
Definition at line 15 of file allMoves.cc.
References store().
Referenced by main(), and nextMoves().
static void osl::GenerateAllMoves::generate | ( | const NumEffectState & | state, |
MoveVector & | out | ||
) | [inline, static] |
Definition at line 58 of file allMoves.h.
References store().
static void osl::GenerateAllMoves::generateOnBoard | ( | const NumEffectState & | state, |
MoveVector & | out | ||
) | [inline, static] |
Definition at line 65 of file allMoves.h.
References store().