打つ手を生成 More...
#include <drop.h>
Static Public Member Functions | |
template<Player P> | |
static void | generate (const NumEffectState &state, Action &action) |
Private Member Functions | |
BOOST_CLASS_REQUIRE (Action, osl::move_action, Concept) |
打つ手を生成
osl::move_generator::Drop< Action >::BOOST_CLASS_REQUIRE | ( | Action | , |
osl::move_action | , | ||
Concept | |||
) | [private] |
template void osl::move_generator::Drop< Action >::generate< WHITE > | ( | const NumEffectState & | state, |
Action & | action | ||
) | [static] |