osl::checkmate::ImmediateCheckmate Member List
This is the complete list of members for osl::checkmate::ImmediateCheckmate, including all inherited members.
hasCheckmateDrop(NumEffectState const &state, Square target, King8Info mask, Move &bestMove)osl::checkmate::ImmediateCheckmate [private, static]
hasCheckmateMove(NumEffectState const &state, Square target, King8Info mask, Move &bestMove)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMove(NumEffectState const &state)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMove(NumEffectState const &state, King8Info)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMove(NumEffectState const &state, Move &bestMove)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMove(NumEffectState const &state, King8Info canMoveMask, Square king, Move &bestMove)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMove(Player pl, NumEffectState const &state)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMove(Player pl, NumEffectState const &state, Move &bestMove)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMoveDir(NumEffectState const &state, Square target, King8Info mask, Direction d, Move &bestMove)osl::checkmate::ImmediateCheckmate [static]
hasCheckmateMoveDirPiece(NumEffectState const &state, Square target, King8Info mask, Direction d, Square pos, Piece p, Move &bestMove)osl::checkmate::ImmediateCheckmate [static]
slowHasCheckmateMoveDirPiece(NumEffectState const &state, Square target, King8Info mask, Direction d, Square pos, Piece p, Ptype ptype, Move &bestMove)osl::checkmate::ImmediateCheckmate [static]
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