Methods:
- void Render(Graphics RenderG, Rectangle AreaRC)
Send DataMatrix barcode image to the device graphics specified by
RenderG, the barcode is drawn in the specific rectangle indicated by
AreaRC.
Properties:
- BarColor: Bar color and text color, the
default is black.
- BackColor: Background color, the default is
white.
- Data: The message encoded by the barcode,
the default is "12".
- CellSize: The size for the basic cell
module in CM, the default is 0.1CM.
- Orientation: The orientation of
barcode with 4 options, the default is value 0 indicating 0 degree.
- 0 indicating 0 degree
- 1 indicating 90 degrees
- 2 indicating 180 degrees
- 3 indicating 270 degrees
- HandleTilde: Indicates whether the
DataMatrix barcode should process the tilde(~) character or not, the
default is FALSE.
- ~1: is used to represent the FNC1 code.
- ~2 : is used to represent the Structured Append and must be
followed by a 3-digit number between 1 and 255.
- -3: is used only at the very beginning of the symbol for the
reader programming purpose.
- ~5: is used only at the very beginning of the symbol, the header
[)> + ASCII 30 + ASCII 05 + ASCII 29 will be transmitted by the
barcode reader before the data in the message and the trailer
ASCII 30 + ASCII 4 will be transmitted afterwards.
- ~6: is used only at the very beginning of the symbol, the header
[)> + ASCII 30 + ASCII 06 + ASCII 29 will be transmitted by the
barcode reader before the data in the message and the trailer
ASCII 30 + ASCII 4 will be transmitted afterwards.
- ~7NNNNNN: is used to specify the Extended Channel and NNNNNN is
a value between 000000 and 999999.
- ~dNNN: is used to represent the ASCII character with the value
of NNN.
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