THE SPECTRUM GAME DATABASE SPECTRAL INVADERS PUBLISHER Bug Byte AUTHOR Dave Lawson YEAR 1982 DESCRIPTION A straight copy of the all-time classic, Space Invaders. CONTROLS: Caps Shift - Left Z - Right Space - Fire INSTRUCTIONS For those of you who were born after 1992, or have been living in a hole since 1975 (in which case, why are you interested in the Spectrum?): Move along the bottom of the screen shooting the little monsters in an attempt to save the earth. They also shoot at you, so be careful. Blast the fast flying motherships at the top of the screen for bonus points. If the aliens land, or you run out of lives, it's game over! Shoot vertical columns off the sides of the alien fleet; this means they descend slower (longer lateral movement before descending). CHEATS No information on this. Doubt if any cheats would significantly improve the playability of this game (unless you count hacking the code so that it turns into Manic Miner!). Infinite lives would only mean boredom would set in quicker... SEQUELS No direct sequels, although naturally their were many other Space Invaders games out there. SCORES RECEIVED Unknown. Very early in the Spectrum career. Anyone got Crash #1? URL ftp://ftp.gui.uva.es/pub/sinclair/games/s/specinvd.zip GENERAL FACTS Arguably the first arcade copy available for the Spectrum (OK, apart from Thro' the Wall), and certainly the first Space Invaders clone (Well, certain as I can be with a ropey memory, but I think it was before Space Raiders). Certainly the most heavily advertised of the early Spectrum games (full page adverts on the back covers of many computer magazines at the time). The collision detection is pretty bad and the movement can seem a bit jerky sometimes. NOTES Probably best left alone unless it will bring back waves of nostalgia (it does for me!). Psion's Space Raiders _is_ better, but all the other Spectrum games did to Space Invaders what SI previously did to Pong. Dave Lawson apparently wrote this before even seeing a Spectrum, using a preprint of the Users Manual. Under those circumstances, I'd say it's a pretty impressive result.