Type | Line | File | Message |
|
MESSAGE | 230 | .\windowStuff.cpp | Settings dialog initiated |
MESSAGE | 307 | .\windowStuff.cpp | Release build |
MESSAGE | 66 | .\Window.cpp | Creating window "Iterate" 1280x800x60hz fullscreen: true AA: 0 Backbuffer: 22 |
MESSAGE | 137 | .\Window.cpp | Hardware vertex processing chosen |
MESSAGE | 78 | .\kernel.cpp | Adding new module ID: 1 |
MESSAGE | 87 | .\kernel.cpp | Module sucessfully started |
MESSAGE | 78 | .\kernel.cpp | Adding new module ID: 10 |
MESSAGE | 87 | .\kernel.cpp | Module sucessfully started |
MESSAGE | 78 | .\kernel.cpp | Adding new module ID: 2 |
MESSAGE | 87 | .\kernel.cpp | Module sucessfully started |
MESSAGE | 78 | .\kernel.cpp | Adding new module ID: 15 |
MESSAGE | 87 | .\kernel.cpp | Module sucessfully started |
MESSAGE | 78 | .\kernel.cpp | Adding new module ID: 10100 |
MESSAGE | 80 | .\resourceTypes.cpp | Creating render target texture |
MESSAGE | 80 | .\resourceTypes.cpp | Creating render target texture |
MESSAGE | 80 | .\resourceTypes.cpp | Creating render target texture |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene1.demo_scene/Cube.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene1.demo_scene/Cube.isk.efx |
MESSAGE | 80 | .\resourceTypes.cpp | Creating render target texture |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/ambientGlow.fx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/quad.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/gauss4.fx |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/ambient.fx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene1.demo_scene/Offset.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene1.demo_scene/Offset.isk.efx |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/empty.fx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene1.demo_scene/emitter.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene1.demo_scene/emitter.isk.efx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/particle.efx |
MESSAGE | 50 | .\resourceTypes.cpp | Creating managed texture data/img/particle.png |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/ambientColor.fx |
MESSAGE | 26 | .\particleEngine.cpp | Creating particle emitter |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene2.demo_scene/Cube.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene2.demo_scene/Cube.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene2.demo_scene/Cube.001.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene2.demo_scene/Cube.001.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene3.demo_scene/Cube.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene3.demo_scene/Cube.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene3.demo_scene/Empty.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene3.demo_scene/Empty.isk.efx |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/motionBlur.fx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/motionBlur.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/motionBlur.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene4.demo_scene/Cube.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene4.demo_scene/Cube.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene4.demo_scene/Empty.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene4.demo_scene/Empty.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/motionBlur.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/motionBlur.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene4.demo_scene/Plane.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene4.demo_scene/Plane.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene5.demo_scene/Modifier.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene5.demo_scene/Modifier.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene5.demo_scene/Plane.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene5.demo_scene/Plane.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene5.demo_scene/Cube.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene5.demo_scene/Cube.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/particle.efx |
MESSAGE | 26 | .\particleEngine.cpp | Creating particle emitter |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene6.demo_scene/Leaf.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene6.demo_scene/Leaf.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene6.demo_scene/Leaf2.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene6.demo_scene/Leaf2.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene6.demo_scene/Empty.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene6.demo_scene/Empty.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene6.demo_scene/Cube.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene6.demo_scene/Cube.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene7.demo_scene/Leaf.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene7.demo_scene/Leaf.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene7.demo_scene/Leaf2.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene7.demo_scene/Leaf2.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene7.demo_scene/Empty.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene7.demo_scene/Empty.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene7.demo_scene/Leaves.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene7.demo_scene/Leaves.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene7.demo_scene/Stem.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene7.demo_scene/Stem.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene8.demo_scene/Grass.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene8.demo_scene/Grass.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene8.demo_scene/Empty.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene8.demo_scene/Empty.isk.efx |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/overlay.fx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/overlay.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/overlay.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene8.demo_scene/Leaf.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene8.demo_scene/Leaf.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene8.demo_scene/Leaf2.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene8.demo_scene/Leaf2.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene8.demo_scene/Leaves.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene8.demo_scene/Leaves.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene8.demo_scene/Stem.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene8.demo_scene/Stem.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/ambientGlow.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/gaussian.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene9.demo_scene/Center.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene9.demo_scene/Center.isk.efx |
MESSAGE | 268 | .\FXShader.cpp | Loading quad material data/fx/overlay.fx |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/fx/overlay.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene9.demo_scene/Empty.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene9.demo_scene/Empty.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene9.demo_scene/Darken.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene9.demo_scene/Darken.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene9.demo_scene/imbusy.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene9.demo_scene/imbusy.isk.efx |
MESSAGE | 50 | .\resourceTypes.cpp | Creating managed texture data/img/credits.png |
MESSAGE | 113 | .\resourceTypes.cpp | Creating .fx effect data/fx/texture.fx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene9.demo_scene/Cube.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene9.demo_scene/Cube.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene9.demo_scene/Xerxes.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene9.demo_scene/Xerxes.isk.efx |
MESSAGE | 12 | .\ISKMesh.cpp | Loading .isk mesh data/scene9.demo_scene/Plane.isk |
MESSAGE | 22 | .\FXShader.cpp | Parsing material script data/scene9.demo_scene/Plane.isk.efx |
MESSAGE | 50 | .\resourceTypes.cpp | Creating managed texture data/img/logo.png |
MESSAGE | 87 | .\kernel.cpp | Module sucessfully started |
MESSAGE | 78 | .\kernel.cpp | Adding new module ID: 6 |
MESSAGE | 87 | .\kernel.cpp | Module sucessfully started |
MESSAGE | 27 | .\kernel.cpp | Starting main loop |
MESSAGE | 128 | .\kernel.cpp | Quit called |
MESSAGE | 100 | .\kernel.cpp | Killing all modules |
MESSAGE | 226 | .\Window.cpp | Releasing D3DDevice |
MESSAGE | 228 | .\Window.cpp | Releasing Direct3D |