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CHANNELbaseNote
- Variable in class
MainFrame4k.AudioInput
the basenote for each channel
CHANNELinstrument
- Variable in class
MainFrame4k.AudioInput
the instrument used by each channel
CHANNELintensity
- Variable in class
MainFrame4k
How loud the instrument for the channels are beeing played.
CHANNELpatternData
- Variable in class
MainFrame4k.AudioInput
the patterndata for each pattern and channel
CHANNELpatternPos
- Variable in class
MainFrame4k.AudioInput
the pattern data position far each channel
CHANNELpatternTable
- Variable in class
MainFrame4k.AudioInput
the pattern order table for each channel
CHANNELpitch
- Variable in class
MainFrame4k.AudioInput
the current pitch for each channel
CHANNELsamplepos
- Variable in class
MainFrame4k.AudioInput
the sampledata position for each channel
CHANNELvolume
- Variable in class
MainFrame4k.AudioInput
the volume for each channel
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data
- Variable in class
MainFrame4k
this object plays all the music
doubleBuffer
- Variable in class
MainFrame4k
doublebuffer image
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GENERALbuffer
- Variable in class
MainFrame4k.AudioInput
mixing buffer for audio data
GENERALsamplesLeft
- Variable in class
MainFrame4k.AudioInput
the number of samples before next tick
GENERALtempo
- Variable in class
MainFrame4k.AudioInput
the number of ticks before an update
graphics
- Variable in class
MainFrame4k
The graphics object used when drawing to the doublebuffer
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init()
- Method in class
MainFrame4k
INSTRUMENTsamples
- Variable in class
MainFrame4k.AudioInput
the sampledata for the instruments
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lastNote
- Variable in class
MainFrame4k
The time for when the last note was played.
lut
- Variable in class
MainFrame4k.AudioInput
ulaw lookup table
M
MainFrame4k
- class
MainFrame4k
.
Yep. here it is. the source code for a simple java 4k I wrote for the demoparty "Mainframe".
MainFrame4k.AudioInput
- class
MainFrame4k.AudioInput
.
This class takes care of everything regarding audio.
MainFrame4k.AudioInput(MainFrame4k)
- Constructor for class
MainFrame4k.AudioInput
MainFrame4k()
- Constructor for class
MainFrame4k
P
paint(Graphics)
- Method in class
MainFrame4k
PATTERNpos
- Variable in class
MainFrame4k.AudioInput
the current pattern position in the pattern order tables
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read()
- Method in class
MainFrame4k.AudioInput
not used
read(byte[], int, int)
- Method in class
MainFrame4k.AudioInput
Reads len-bytes of audio data into buf
run()
- Method in class
MainFrame4k
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sine(double[], Point[], Point[], float)
- Method in class
MainFrame4k.AudioInput
samplegenerator... yeah, yeah, I know.. this sucks.
start()
- Method in class
MainFrame4k
U
update(Graphics)
- Method in class
MainFrame4k
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