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[Inherits Animation]
The ParentAction element allows parent changes during animation. More...
ParentAction provides a way to specify at what point in a Transition a ParentChange should occur.
State {
ParentChange {
target: myItem
parent: newParent
}
}
Transition {
SequentialAnimation {
PropertyAnimation { ... }
ParentAction {} //reparent myItem now
PropertyAnimation { ... }
}
}
It also provides a way to explicitly reparent an item during an animation.
SequentialAnimation { ParentAction { target: myItem; parent: newParent } PropertyAnimation {} }
The ParentAction is immediate - it is not animated in any way.
parent : Item |
The item to reparent to (i.e. the new parent).
target : Item |
This property holds a target item to reparent.
In the following example, myItem will be reparented by the ParentAction, while myOtherItem will not.
State { ParentChange { target: myItem parent: newParent } ParentChange { target: myOtherItem parent: otherNewParent } } Transition { SequentialAnimation { PropertyAnimation { ... } ParentAction { target: myItem } PropertyAnimation { ... } } }
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