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QML Basic Type: vector3d

A vector3d is specified as "x,y,z".

 Rotation { angle: 60; axis: "0,1,0" }

or with the Qt.vector3d() helper function:

 Rotation { angle: 60; axis: Qt.vector3d(0, 1, 0) }

or as separate x, y, and z components:

 Rotation { angle: 60; axis.x: 0; axis.y: 1; axis.z: 0 }

See also QML Basic Types.


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Qt 4.7.0