MGL_fontBlendType

Declaration

typedef enum {
    MGL_AA_NORMAL,
    MGL_AA_RGBBLEND
    } MGL_fontBlendType

Prototype In

mgraph.h

Description

Determines the type of blending used when drawing anti-aliased fonts. Currently only two types, which are blended and non Blended. Used by the MGL_setFontBlendMode function, and only affects TrueType or Adobe Type 1 fonts loaded with anti-aliasing enabled.

Members

MGL_AA_NORMAL

Four level antialiasing, between foreground and background.

MGL_AA_RGBBLEND

Blends antialiasing with contents of screen. RGB only.

 

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