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MGL_bitBltPatt

Blts a block of image data from one device context into another while applying a mono or color pattern.

Declaration

void MGL_bitBltPatt(
    MGLDC *dst,
    MGLDC *src,
    rect_t r,
    int dstLeft,
    int dstTop,
    int usePixMap,
    int rop3)

Prototype In

mgraph.h

Parameters

dst

Destination device context

src

Source device context

r

Rectangle defining are to Blt from

dstLeft

Left coordinate to Blt to

dstTop

Right coordinate to Blt to

usePixMap

True to use color pixmap pattern, false for mono bitmap pattern

rop3

ROP3 raster operation code to use during Blt (MGL_rop3CodesType)

 

Description

This function is the same as MGL_bitBltPattCoord, however it takes entire rectangles as parameters instead of coordinates.

See Also

MGL_bitBlt, MGL_bitBltCoord, MGL_srcTransBlt, MGL_srcTransBltCoord, MGL_dstTransBlt, MGL_dstTransBltCoord, MGL_bitBltPatt, MGL_bitBltPattCoord, MGL_bitBltFx, MGL_bitBltFxCoord, MGL_stretchBlt, MGL_stretchBltCoord, MGL_stretchBltFx, MGL_stretchBltFxCoord, MGL_copyPage, MGL_copyPageCoord

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