SPR_drawSectionExt

Draws a section of a sprite object at the specified location.

Declaration

void MGLAPI SPR_drawSectionExt(
    SPR_bitmap *bmp,
    int left,
    int top,
    int right,
    int bottom,
    int dstLeft,
    int dstTop,
    int op)

Prototype In

gm/sprite.h

Parameters

bmp

Sprite object to draw

left

Left coordinate of area to copy from bitmap

top

Top coordinate of area to copy from bitmap

right

Right coordinate of area to copy from bitmap

bottom

Bottom coordinate of area to copy from bitmap

dstLeft

X coordinate to draw bitmap at

dstTop

Y coordinate to draw bitmap at

op

Write mode to draw with

 

Description

This function draws the sprite object at the specified (x,y) location on the device context currently bound to the Sprite Manager (ie: the device context you used when you initialized it with SPR_mgrInit). The sprite is drawn using the attributes of the sprite when you added it (ie: opaque or source transparent).

See Also

SRP_draw, SPR_drawExt, SPR_mgrAddOpaqueBitmap, SPR_mgrAddTransparentBitmap,

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