MGL_glOpenGLType
Declaration
typedef enum {
MGL_GL_AUTO,
MGL_GL_DEFAULT,
MGL_GL_SGI,
MGL_GL_MESA,
MGL_GL_GLDIRECT,
MGL_GL_GLDIRECTCAD
} MGL_glOpenGLType
Prototype In
mgraph.h
Description
MGL_glSetOpenGL flags to select the OpenGL implementation. In the AUTO mode we automatically determine which version of OpenGL to use depending on the target runtime system. Unless there is hardware acceleration available via the OS default OpenGL, we choose Silicon Graphics OpenGL. If the Silicon Graphics OpenGL is not available, we fall back on the Mesa software rendering libraries.
Members
MGL_GL_AUTO |
Automatically choose OpenGL implementation |
MGL_GL_DEFAULT |
Force OS default OpenGL implementation (usually hardware) |
MGL_GL_SGI |
Force SGI software OpenGL implementation |
MGL_GL_MESA |
Force Mesa software OpenGL implementation |
MGL_GL_GLDIRECT |
Force SciTech GLDirect OpenGL game driver implementation |
MGL_GL_GLDIRECTCAD |
Force SciTech GLDirect OpenGL CAD driver implementation |
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