SPR_drawExt

Draws the sprite object at the specified location.

Declaration

void MGLAPI SPR_drawExt(
    SPR_bitmap *bmp,
    int x,
    int y,
    int op)

Prototype In

gm/sprite.h

Parameters

bmp

Sprite object to draw

x

X coordinate to draw the sprite at

y

Y coordinate to draw the sprite at

op

Write mode to draw with

 

Description

This function draws the sprite object at the specified (x,y) location on the device context currently bound to the Sprite Manager (ie: the device context you used when you initialized it with SPR_mgrInit). The sprite is drawn using the attributes of the sprite when you added it (ie: opaque or source transparent).

See Also

SRP_drawSection, SPR_draw, SPR_mgrAddOpaqueBitmap, SPR_mgrAddTransparentBitmap,

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