Alphabetical Index: M

A B C D E F G I L M N P R S T U V

M

main(args[]) - static method in class game.PlayGame
This is the main method.
MapLabel - class game.MapLabel
This class extends the JLabel class to provide the functionality of overlaying images (positions of detectives) on top of the game board.
MapLabel(ImageIcon,int) - constructor for class game.MapLabel
mobility() - method in class game.Detective
This method calculates the mobility of the detective the mobility is a parameter which depends on the number of tickets of the detectives and on the ways the detective can go from his current position to adjacent positions.
Move - class game.Move
This class encapsulates a move for the palyers.It has two data members,one for representing the node position and the other for representing the ticket Type for the move
Move(int,int) - constructor for class game.Move
This constructor initializes the data members of the Move
Move(String) - constructor for class game.Move
This constructor initializes the fields using the string representation of the object of this class e.g.
moveMrX() - method in class game.TestBoard
This method computes a move for Mr.