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save(URL)
- Method in class javoids.
HighScorePanel
save(URL)
- Method in class javoids.
KeyMap
Save a list of keys and actions
score
- Variable in class javoids.
ScoreEntry
player's score
ScoreEntry
- Class in
javoids
A class for holding the high score information of one entry of the high score table.
ScoreEntry(String, String, String, String)
- Constructor for class javoids.
ScoreEntry
screen
- Variable in class javoids.
Javoids
the screen bounds
screen
- Variable in class javoids.
Move
the screen dimensions and location
scrollPane
- Variable in class javoids.
Javoids
a scroll pane to allow scrolling
scrollPane
- Variable in class javoids.
KeyDialog
a scroll pane to controll scrolling in the dialog
SECOND
- Static variable in class javoids.
Javoids
one second
selectedBorder
- Variable in class javoids.
Javoids
a line border for decoration of frames
selectValue(String, String, Object[], Object, int)
- Method in class javoids.
Javoids
Display a dialog to allow the suer to select a value from a list of values.
serialVersionUID
- Static variable in class javoids.
ActionHandler
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
BasicSprite
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Bullet
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Common
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Debug
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Explosion
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
GravityPoint
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Health
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
HighScorePanel
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
ImageMap
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Item
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
ItemLoader
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Javoid
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Javoids
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
KeyDialog
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
KeyMap
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Media
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Mine
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Move
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
PowerUp
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
ProgressFrame
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Shapes
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Shield
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
ShieldedSprite
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Ship
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Singularity
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
SoundMap
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Sprite
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
SpriteVector
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
TextLoader
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
ToolPanel
This is the version used for serializing/deserializing (storing/retrieving) this object
serialVersionUID
- Static variable in class javoids.
Weapon
This is the version used for serializing/deserializing (storing/retrieving) this object
setAgingRate(int)
- Method in class javoids.
BasicSprite
set the sprite's aging rate
setAgingRate(int)
- Method in class javoids.
Health
Set the rate that the object decays (time it has left) before it is destroyed.
setAmmoInformation(Item.Type, HashMap<Item.Type, ? extends Item>)
- Method in class javoids.
Javoids
Display the ammo information for each item.
setAreaChecking(boolean)
- Static method in class javoids.
BasicSprite
Set area checking value (should the game check a sprite's actual area rather than a bounding circle)
setAreas(Vector<Area>)
- Method in class javoids.
Sprite
setAreas()
- Method in class javoids.
Sprite
Set the areas that represent the sprite's shape.
setAutomaticMove(boolean)
- Method in class javoids.
BasicSprite
set the sprite's value to say if it should move automatically
setBulletImage(ImageMap.Name)
- Method in class javoids.
Weapon
setButtonBounds(JButton, Insets, Point, Dimension)
- Method in class javoids.
KeyDialog
setButtonValues()
- Method in class javoids.
KeyDialog
Set the values for each button to the keyboard character and the action associated with them.
setColors(Vector<Color>)
- Method in class javoids.
Sprite
setColors()
- Method in class javoids.
Sprite
Set the colors that go with the sprit'es areas.
setCount(int)
- Method in class javoids.
Item
setCurrentItem(Item.Type)
- Method in class javoids.
Ship
setDamage(int)
- Method in class javoids.
BasicSprite
set the sprite's damage level
setDamage(int)
- Method in class javoids.
Health
Set the number of hitpoints for an object (the amount of damage it can take before a lfie is taken ).
setDamage(int)
- Method in class javoids.
Weapon
setDeaths(int)
- Method in class javoids.
BasicSprite
set the sprite's lives
setDeaths(int)
- Method in class javoids.
Health
Set the number of deaths for an object (the number of times it may die).
setDefaultCount(int)
- Method in class javoids.
Item
setDefaultImage(ImageMap.Name)
- Method in class javoids.
Item
setDelays()
- Method in class javoids.
Javoids
Set the delays for timers based on the game difficulty.
setDifficulty(int)
- Method in class javoids.
Javoids
Set the game difficulty.
setDirection(double)
- Method in class javoids.
BasicSprite
set the sprite's direction
setDirection(double)
- Method in class javoids.
Move
setDirection(double)
- Method in class javoids.
ShieldedSprite
setDirections(int)
- Method in class javoids.
Weapon
setDisplayAreas(boolean)
- Method in class javoids.
BasicSprite
set the sprite's value to say if it should display the sprite's areas when drawing an image (for debugging)
setDuration(int)
- Method in class javoids.
BasicSprite
set the sprite's duration
setDuration(int)
- Method in class javoids.
Health
Set the amount of time that an object will survive.
setFired(int)
- Method in class javoids.
Weapon
setGravity(BasicSprite.Gravity)
- Method in class javoids.
BasicSprite
set the sprite's gravity
setGravity(BasicSprite.Gravity)
- Method in class javoids.
Singularity
setGravityDuration(int)
- Method in class javoids.
Ship
setHealth(Health)
- Method in class javoids.
BasicSprite
set the sprite's health information
setHoming(boolean)
- Method in class javoids.
BasicSprite
set the sprite's value to determine if it is a homing sprite or not
setHomingImage(ImageMap.Name)
- Method in class javoids.
Weapon
setHomings(int)
- Method in class javoids.
Weapon
setImage(ImageMap.Name)
- Method in class javoids.
Item
setImage(ImageMap.Name, Image)
- Static method in class javoids.
Media
setImage(Image)
- Method in class javoids.
ProgressFrame
set the image to display.
setImage(ImageMap.Name)
- Method in class javoids.
Sprite
setInformation(Ship, int)
- Method in class javoids.
Javoids
Set the game information up for display.
setIsSound(boolean)
- Static method in class javoids.
Media
setItem(Item.Type)
- Method in class javoids.
Item
setKeyMap(KeyMap)
- Method in class javoids.
KeyDialog
setLimitless(boolean)
- Method in class javoids.
Item
setMaxDamage(int)
- Method in class javoids.
BasicSprite
set the sprite's maximum damage level
setMaxDamage(int)
- Method in class javoids.
Health
Set the maximum number of hitpoints an object may have (but doesn't necessarily have).
setMaxDeaths(int)
- Method in class javoids.
Health
Set the maximum number of deaths an object may have (but doesn't necessarily have).
setMaxDuration(int)
- Method in class javoids.
BasicSprite
set the sprite's maximum duration
setMaxDuration(int)
- Method in class javoids.
Health
Set the maximum amount of tie the object will survive.
setMaximumCount(int)
- Method in class javoids.
Item
setMaximumFired(int)
- Method in class javoids.
Weapon
setMaxLives(int)
- Method in class javoids.
BasicSprite
set the sprite's maximum lives
setMaxVelocity(double)
- Method in class javoids.
BasicSprite
set the sprite's maximum velocity
setMaxVelocity(double)
- Method in class javoids.
Move
setMove(Move)
- Method in class javoids.
BasicSprite
set the sprite's movement information
setMove(Move)
- Method in class javoids.
Move
setMove(Move)
- Method in class javoids.
ShieldedSprite
setName(String)
- Method in class javoids.
Item
setPacmanGame(boolean)
- Static method in class javoids.
BasicSprite
Set pacman game value
setParent(BasicSprite)
- Method in class javoids.
BasicSprite
set the sprite's parent
setPlayer(boolean)
- Method in class javoids.
BasicSprite
set the sprite's value to say if it is a player or not
setPoints(int)
- Method in class javoids.
BasicSprite
set the sprite's point value
setPoints(int)
- Method in class javoids.
Ship
setRange(int)
- Method in class javoids.
Weapon
setRotation(double)
- Method in class javoids.
BasicSprite
set the sprite's rotation amount
setRotation(double)
- Method in class javoids.
ShieldedSprite
setScreen(Rectangle)
- Method in class javoids.
BasicSprite
set the sprite's screen size
setScreen(Rectangle)
- Method in class javoids.
Move
setShape(Shapes.Shape)
- Method in class javoids.
Javoid
setShape()
- Method in class javoids.
Singularity
Set the shape and colors of the singularity (based on the gravity type).
setShape(Shapes.Shape)
- Method in class javoids.
Sprite
setShield(Shield)
- Method in class javoids.
ShieldedSprite
setShieldedHomingImage(ImageMap.Name)
- Method in class javoids.
Weapon
setShieldedImage(ImageMap.Name)
- Method in class javoids.
Weapon
setShields(int)
- Method in class javoids.
Weapon
setSize(int)
- Method in class javoids.
BasicSprite
set the sprite's size
setSize(int)
- Method in class javoids.
Explosion
setSize(int)
- Method in class javoids.
GravityPoint
setSize(int)
- Method in class javoids.
Item
setSize(int)
- Method in class javoids.
Javoid
setSize(int)
- Method in class javoids.
PowerUp
setSize(int)
- Method in class javoids.
Shield
setSize(int)
- Method in class javoids.
Ship
setSize(int)
- Method in class javoids.
Singularity
setSize(int)
- Method in class javoids.
Sprite
setSound(SoundMap.Sound)
- Method in class javoids.
Item
setSoundAfterburner(boolean)
- Method in class javoids.
Ship
setState(Health.DurationType)
- Method in class javoids.
Health
Set the state the object is in (NORMAL,AGELESS,IMMORTAL,IMMORTAL_AGELESS).
setString(String)
- Method in class javoids.
ProgressFrame
setToolTipText(String)
- Method in class javoids.
ToolPanel
setType(Item.Type)
- Method in class javoids.
Item
setType(Item.Type)
- Method in class javoids.
Weapon
setValue(int)
- Method in class javoids.
ProgressFrame
setVelocity(int)
- Method in class javoids.
Weapon
setVolume(Clip, int)
- Static method in class javoids.
Media
setVolume(int)
- Static method in class javoids.
Media
setWeapon(Item.Type)
- Static method in class javoids.
Item
setWeaponBest()
- Method in class javoids.
Ship
set the current item to the best weapon the ship owns
setX(double)
- Method in class javoids.
BasicSprite
set the sprite's x coordinate
setX(double)
- Method in class javoids.
Move
setY(double)
- Method in class javoids.
BasicSprite
set the sprite's y coordinate
setY(double)
- Method in class javoids.
Move
shape
- Variable in class javoids.
Sprite
the sprite's shape
shapeMap
- Static variable in class javoids.
Shapes
a mapping of shape names to areas that make up the shape
Shapes
- Class in
javoids
A class to represent the shapes in this game.
Shapes()
- Constructor for class javoids.
Shapes
Shapes.Shape
- Enum in
javoids
An enum of available shapes.
Shapes.Shape()
- Constructor for enum javoids.
Shapes.Shape
Shield
- Class in
javoids
A sprite class to provide a shield to another sprite, protecting it from damage.
Shield(BasicSprite, Health, Move, int, Shapes.Shape)
- Constructor for class javoids.
Shield
Constructor
shield
- Variable in class javoids.
ShieldedSprite
the ship's sheild
shield
- Variable in class javoids.
Sprite
the shield protecting the sprite
shielded
- Variable in class javoids.
Bullet
is the bullet shielded
shieldedHomingImage
- Variable in class javoids.
Weapon
the shielded homing image (for display in the panel)
shieldedImage
- Variable in class javoids.
Weapon
the shielded image (for display in the panel)
ShieldedSprite
- Class in
javoids
A sprite with a shield (also a sprite).
ShieldedSprite(BasicSprite, Health, Move, Shield, int, ImageMap.Name, Vector<Area>, Vector<Color>)
- Constructor for class javoids.
ShieldedSprite
Constructor
shields
- Variable in class javoids.
Weapon
the number of sheidled bullets the weapon has
Ship
- Class in
javoids
A space ship sprite class.
Ship(BasicSprite, Health, Move, int)
- Constructor for class javoids.
Ship
Constructor
shipPlayer
- Variable in class javoids.
Javoids
the player's ship
ships
- Variable in class javoids.
Javoids
a list of all ships
shipTimer
- Variable in class javoids.
Javoids
a timer for ship scheduling
sin30
- Static variable in class javoids.
Shapes
constant for sin(30 degrees)
sin30_2
- Static variable in class javoids.
Shapes
constant for sin(30 degrees) / 2
sin45
- Static variable in class javoids.
Shapes
constant for sin(45 degrees)
Singularity
- Class in
javoids
A singularity (not quite, but close enough).
Singularity(BasicSprite, Health, Move, int)
- Constructor for class javoids.
Singularity
Constructor
singularitys
- Variable in class javoids.
Javoids
a list of all singularities
singularityTimer
- Variable in class javoids.
Javoids
a timer for singularity scheduling
size
- Variable in class javoids.
BasicSprite
the sprite size
size()
- Method in class javoids.
ImageMap
size
- Variable in class javoids.
Item
the size of the item (for drawing)
size()
- Method in class javoids.
SoundMap
Sizes
- Interface in
javoids
An interface for describing a sprite's size properties
sound
- Variable in class javoids.
Item
the sound to play when used
soundAfterburner
- Variable in class javoids.
Ship
is the afterburner sound to be played?
soundMap
- Static variable in class javoids.
Media
an sound map of all sounds
SoundMap
- Class in
javoids
A class to provide mappings of sound names to sound clips and other functions to support their loading and use.
SoundMap()
- Constructor for class javoids.
SoundMap
SoundMap.Sound
- Enum in
javoids
A list of sound names for the game.
SoundMap.Sound()
- Constructor for enum javoids.
SoundMap.Sound
sounds
- Static variable in class javoids.
SoundMap
a map of sound names to the sound clips (the loaded sound files)
spawn(BasicSprite, int, double, Health, Move, Item)
- Static method in class javoids.
Bullet
create multiple bullets from a firing wepon
spawnBullets()
- Method in class javoids.
Ship
Sprite
- Class in
javoids
A sprite class to have a moving game object.
Sprite(BasicSprite, Health, Move, int, ImageMap.Name, Vector<Area>, Vector<Color>)
- Constructor for class javoids.
Sprite
Constructor
SpriteVector
<
E
extends
BasicSprite
> - Class in
javoids
A vecotr class to hold many sprites.
SpriteVector(int)
- Constructor for class javoids.
SpriteVector
start()
- Method in class javoids.
Javoids
Start the applet/application.
startButton
- Variable in class javoids.
Javoids
the start button
startDocument()
- Method in class javoids.
ItemLoader
Start processing an XML document.
startElement(String, String, String, Attributes)
- Method in class javoids.
ItemLoader
startTimers()
- Method in class javoids.
Javoids
Start or re-start the timers.
state
- Variable in class javoids.
Health
the state of the sprite's duration type
stop()
- Method in class javoids.
Javoids
Stop the applet/application.
stopAll()
- Static method in class javoids.
Media
stop all sounds from playing
stopGame()
- Method in class javoids.
Javoids
Stop the timers, clean up all lists and say the game isn't running.
stopTimers()
- Method in class javoids.
Javoids
Stop the timers.
successStatus
- Variable in class javoids.
KeyDialog
Was the result successful?
switchPacmanGame(boolean)
- Method in class javoids.
Javoids
toggle to/from a pacman game
Package
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