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image - Variable in class javoids.Item
the current image to use for drawing
image - Variable in class javoids.ProgressFrame
the image to display for the splashscreen
imageBuffer - Variable in class javoids.Javoids
an image to use in double buffering
imageIcons - Static variable in class javoids.ImageMap
a mapping of image names to the created icons based on the loaded images
ImageMap - Class in javoids
A class to load images mapped to an enum name for the items in this game.
ImageMap() - Constructor for class javoids.ImageMap
 
imageMap - Static variable in class javoids.Media
an image map of all images
ImageMap.Name - Enum in javoids
An enum for each item name.
ImageMap.Name() - Constructor for enum javoids.ImageMap.Name
 
imageNames - Static variable in class javoids.ImageMap
a mapping of image names to image file names
imageNumber - Variable in class javoids.Sprite
the image name representing the sprite
imagePanel - Variable in class javoids.ProgressFrame
a panel to hold the image
images - Static variable in class javoids.ImageMap
a mapping of image names to the loaded images
infiniteIcon - Variable in class javoids.Javoids
an icon for the infinity symbol
infoLabel - Variable in class javoids.Javoids
a lable to display game information
infoPanel - Variable in class javoids.Javoids
a panel to display game information
init() - Method in class javoids.Javoids
Initialize the applet/application.
INITIAL_DELAY_EATABLE_GHOST - Static variable in class javoids.Javoids
initial delay before ghosts are no longer eatable appears
INITIAL_DELAY_JAVOID - Static variable in class javoids.Javoids
initial delay before a javoid appears
INITIAL_DELAY_MINE - Static variable in class javoids.Javoids
initial delay before a mine appears
INITIAL_DELAY_POWERUP - Static variable in class javoids.Javoids
initial delay before a powerup appears
INITIAL_DELAY_SHIP - Static variable in class javoids.Javoids
initial delay before a ship appears
INITIAL_DELAY_SINGULARITY - Static variable in class javoids.Javoids
initial delay before a singularity appears
initializeHighScores() - Method in class javoids.Javoids
 
initialSize - Variable in class javoids.Singularity
the initial size of the singularity
initialX - Variable in class javoids.Sprite
the initial x coordinate
initialY - Variable in class javoids.Sprite
the initial y coordinate
insertScore(Component, int, String, int) - Method in class javoids.HighScorePanel
 
isAgeless() - Method in class javoids.Health
Is the object ageless (won't die from aging, but will from damage)?
isAlive() - Method in class javoids.BasicSprite
is the sprite health
isAlive() - Method in class javoids.Health
Is the object alive?
isApplet - Static variable in class javoids.Javoids
is the game an applet?
isAreaChecking - Static variable in class javoids.BasicSprite
should the actual object's area be used for collision detection rather than a bounding circle?
isAreaChecking - Variable in class javoids.Javoids
is area checking being used?
isAutomaticMove() - Method in class javoids.BasicSprite
is the sprite moving by itself?
isBulletImage - Variable in class javoids.ItemLoader
is an item bullet image being processed?
isDamage - Variable in class javoids.ItemLoader
is an item damage being processed?
isDefaultCount - Variable in class javoids.ItemLoader
is an item default count being processed?
isDefaultImage - Variable in class javoids.ItemLoader
is an item default image being processed?
isDirections - Variable in class javoids.ItemLoader
is an item directions being processed?
isDisplayAreas() - Method in class javoids.BasicSprite
is the sprite supposed to display it's areas?
isEatableGhost - Variable in class javoids.Javoids
are the ghosts edible?
isExploded() - Method in class javoids.BasicSprite
 
isFirstGame - Variable in class javoids.Javoids
is this the first game?
isGameOver - Variable in class javoids.Javoids
is the game over?
isGameStarted - Variable in class javoids.Javoids
is the game started?
isGravitySource() - Method in class javoids.BasicSprite
is the sprite a gravity source
isGravityWell() - Method in class javoids.BasicSprite
is the sprite a gravity well
isHoming() - Method in class javoids.BasicSprite
is the sprite a homing sprite
isHomingImage - Variable in class javoids.ItemLoader
is an item homing image being processed?
isImage - Variable in class javoids.ItemLoader
is an item image being processed?
isImmortal() - Method in class javoids.Health
Is the object immortal (won't die from damage or aging)?
isImmortal - Variable in class javoids.ItemLoader
is an item immortality being processed?
isLimitless() - Method in class javoids.Item
 
isMaximumCount - Variable in class javoids.ItemLoader
is an item maximum count being processed?
isMaximumFired - Variable in class javoids.ItemLoader
is an item maximum firred being processed?
isMouseMove - Variable in class javoids.Javoids
is the mouse allowed to move the player
isName - Variable in class javoids.ItemLoader
is an item name being processed?
isPacmanGame - Static variable in class javoids.BasicSprite
is this a special pacman game?
isPacmanGame - Variable in class javoids.Javoids
is it a pacman game?
isPlayer() - Method in class javoids.BasicSprite
is the sprite a player?
isRange - Variable in class javoids.ItemLoader
is an item range being processed?
isRestorable() - Method in class javoids.BasicSprite
 
isRestorable() - Method in class javoids.Health
 
isRunning - Variable in class javoids.Javoids
is the game running?
isScreenInitialized - Variable in class javoids.Javoids
is the screen initialized?
isShieldedHomingImage - Variable in class javoids.ItemLoader
is an item shielded homing image being processed?
isShieldedImage - Variable in class javoids.ItemLoader
is an item shielded image being processed?
isSize - Variable in class javoids.ItemLoader
is an item size being processed?
isSound - Variable in class javoids.ItemLoader
is an item sound being processed?
isSound - Variable in class javoids.Javoids
is the sound on?
isSoundEnabled - Static variable in class javoids.Media
is the sound enabled
isType - Variable in class javoids.ItemLoader
is an item type being processed?
isUserKeyMap - Variable in class javoids.Javoids
is the user using his own keymap?
isVelocity - Variable in class javoids.ItemLoader
is an item velocity being processed?
isWeapon() - Method in class javoids.Item
 
isWeapon(Item.Type) - Static method in class javoids.Item
 
Item - Class in javoids
A class to represent an item in the game (weapon, or other usable tool)
Item() - Constructor for class javoids.Item
Constructor (default)
Item(Item) - Constructor for class javoids.Item
Constructor (copy)
item - Variable in class javoids.ItemLoader
a built item
ITEM - Static variable in class javoids.Media
the item file name
item - Static variable in class javoids.Media
the item file's text
Item.Direction - Enum in javoids
An enumeration of directions that you can travel along the weapon list (left, right or choose best).
Item.Direction() - Constructor for enum javoids.Item.Direction
 
Item.Type - Enum in javoids
The type of item.
Item.Type() - Constructor for enum javoids.Item.Type
 
ItemLoader - Class in javoids
A class to load and store the original item list.
ItemLoader(String) - Constructor for class javoids.ItemLoader
Load the item properties from an xml file.
items - Variable in class javoids.ItemLoader
a mapping of item names to items
items - Variable in class javoids.PowerUp
a mapping of item names to items
items - Variable in class javoids.Ship
a mapping of item names to items that this sprite possesses
itemStateChanged(ItemEvent) - Method in class javoids.Javoids
 

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