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P

paint(Graphics) - Method in class javoids.Javoids
Do all of the game drawing here (or pass it off to helper functions).
paint(Graphics) - Method in class javoids.ProgressFrame
 
panel - Variable in class javoids.KeyDialog
a panel to hold the screen controls
panelAmmo - Variable in class javoids.Javoids
a panel to display each weapon's ammunition
panelWeapon - Variable in class javoids.Javoids
a panel to display the weapon information
parent - Variable in class javoids.BasicSprite
what is the parent sprite to this sprite?
pause() - Method in class javoids.Javoids
Toggle the game between being paused/unpaused.
performAction(KeyMap.Action, SpriteVector<Ship>, SpriteVector<Bullet>, SpriteVector<Mine>, SpriteVector<Javoid>, SpriteVector<Explosion>) - Method in class javoids.Ship
Perform a sepcified action
PI2 - Static variable in class javoids.Common
constant for 2*PI used in calculations
play(SoundMap.Sound) - Static method in class javoids.Media
 
player - Variable in class javoids.BasicSprite
is this sprite a player?
playTime - Variable in class javoids.Javoids
the play duration
playTimer - Variable in class javoids.Javoids
a timer for determining how long play was
points - Variable in class javoids.BasicSprite
the number of points this sprite is worth when shot
populatePanel() - Method in class javoids.HighScorePanel
Fill the high score panel with the high score table.
pow2(double) - Static method in class javoids.Common
 
PowerUp - Class in javoids
A sprite that grants Ship sprites special items, bonus points, or effects like repairing damage
PowerUp(BasicSprite, Health, Move, int) - Constructor for class javoids.PowerUp
Constructor
powerUps - Variable in class javoids.Javoids
a list of all powerups
powerUpTimer - Variable in class javoids.Javoids
a timer for powerup scheduling
pressedButtons - Variable in class javoids.KeyMap
a set of actions to perform
pressedButtons() - Method in class javoids.KeyMap
 
pressedKeys - Variable in class javoids.KeyMap
a set of pressed keys to process
pressedKeys() - Method in class javoids.KeyMap
 
pressKey(Integer) - Method in class javoids.KeyMap
Add an action to the list of keys that were pressed (for processing actions)
pressMouse(KeyMap.Action) - Method in class javoids.KeyMap
Add an action to the list of mouse buttons that were pressed (for processing actions)
progressBar - Variable in class javoids.ProgressFrame
a progress bar to display what percent of the set-up is done
progressBarBonus - Variable in class javoids.Javoids
a bar to display the amount of a bonus remaining
progressBarHealth - Variable in class javoids.Javoids
a bar to display the health level
progressBarShield - Variable in class javoids.Javoids
a bar to display the shield's health level
ProgressFrame - Class in javoids
A splash screen (replace when JDK 1.6 is released).
ProgressFrame(String, Image, Point, Dimension) - Constructor for class javoids.ProgressFrame
Constructor
putAction(Integer, KeyMap.Action) - Method in class javoids.KeyMap
 
putImage(ImageMap.Name, Image) - Method in class javoids.ImageMap
 
putMnemonicAction(String, KeyMap.Action) - Static method in class javoids.KeyMap
 
putMnemonicKey(String, int) - Static method in class javoids.KeyMap
 

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