<?xml version="1.0"?>

<!-- Lockheed 1049 double manifold pressure instrument.


Adaptede from John Check, <j4strngs@rockfish.net>
________________________________________________________________________________
This is an instrument configuration file for the open-source flight
simulator FlightGear (www.flightgear.org).  The file is an XML-encoded
FlightGear property list defining the instrument's layers and actions.

Each instrument is composed of layers stacked on top of each other.
A layer may be a texture (with transparent parts to show the layers
underneath), text, or a special layer that switches between two
others (say, to turn an indicator light on or off).  Each layer can
move independently in proportion to a property value, and text
can be generated from property values as well: all of the layer's
movements are defined as transformations.

Actions are hotspots on the instrument that will respond to a mouse
click.  Actions always modify the values of properties, either by
adjusting them, toggling them, or swaping them with other
properties' values.
-->

<PropertyList>
 <name>Double Manifold Pressure</name>
 <w-base>128</w-base>
 <h-base>128</h-base>

 <params>
  <mp-select>/engines/engine[0]/mp-osi</mp-select>
  <mp2-select>/engines/engine[1]/mp-osi</mp2-select>
 </params>

 <layers>
  <layer>
   <name>gauge face </name>
   <texture>
    <path>Aircraft/Lockheed1049/Panels/Instruments/Textures/faces-6.rgb</path>
    <x1>0</x1>
    <y1>0.515625</y1>
    <x2>0.4765625</x2>
    <y2>1.0</y2>
   </texture>
   <w>105</w>
   <h>105</h>
  </layer>

  <layer>
  <name>needle 1</name>
   <texture>
    <path>Aircraft/Lockheed1049/Panels/Instruments/Textures/misc-1.rgb</path>
    <x1>0.8</x1>
    <y1>0.78125</y1>
    <x2>0.8375</x2>
    <y2>1.0</y2>
   </texture>
   <w>6</w>
   <h>36</h>
   <transformations>
    <transformation>
     <type>rotation</type>
     <property alias="../../../../../params/mp-select"/>
     <min>10.0</min>
     <max>50.0</max>
     <scale>5.0</scale>
     <offset>-150.0</offset>
     <wrap>false</wrap>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>20</offset>
    </transformation>
   </transformations>
  </layer>

  <layer>
  <name>needle 2</name>
   <texture>
    <path>Aircraft/Lockheed1049/Panels/Instruments/Textures/misc-1.rgb</path>
    <x1>0.8</x1>
    <y1>0.78125</y1>
    <x2>0.8375</x2>
    <y2>1.0</y2>
   </texture>
   <w>6</w>
   <h>36</h>
   <transformations>
    <transformation>
     <type>rotation</type>
     <property alias="../../../../../params/mp2-select"/>
     <min>10.0</min>
     <max>50.0</max>
     <scale>5.0</scale>
     <offset>-150.0</offset>
     <wrap>false</wrap>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>20</offset>
    </transformation>
   </transformations>
  </layer>

  <layer>
   <name>button</name>
   <texture>
    <path>Aircraft/Lockheed1049/Panels/Instruments/Textures/misc-1.rgb</path>
    <x1>0.6171875</x1>
    <y1>0.2421875</y1>
    <x2>0.7890625</x2>
    <y2>0.4140625</y2>
    </texture>
   <w>15</w>
   <h>15</h>
  </layer> 
 
  <layer>
   <name>bezel</name>
   <texture>
    <path>Aircraft/Lockheed1049/Panels/Instruments/Textures/bezel.rgb</path>
    <x1>0.0</x1>
    <y1>0.0</y1>
    <x2>1.0</x2>
    <y2>1.0</y2>
   </texture>
   <transformations>
    <transformation>
    <type>x-shift</type>
    <offset>-1</offset>
    </transformation>
   </transformations>
  </layer> 

  <layer>
   <name>glare shield</name>
   <texture>
    <path>Aircraft/Lockheed1049/Panels/Instruments/Textures/bezel1.rgb</path>
    <x1>0.5</x1>
    <y1>0.0</y1>
    <x2>1.0</x2>
    <y2>0.5</y2>
   </texture>
   <w>124</w>
   <h>124</h>
   <transformations>
    <transformation>
     <type>x-shift</type>
     <offset>2</offset>
    </transformation>
    <transformation>
     <type>y-shift</type>
     <offset>-2</offset>
    </transformation>
   </transformations>
  </layer>

 </layers>
</PropertyList>
