MindSports
Glass Bead Game
 |
About
Rules
Games
Read Me

Strategy
 |
1 The House
2 Direct capture
3 Indirect capture
4 Delayed direct
5 Delayed indirect
6 Tempo
8 A correct defense
9 Endgame part 1
10 Endgame part 2
11 Endgame part 3
12 Endgame part 4
13 Endgame part 5


A Big Mistake

In order to be effective, a house must be aimed at empty pits. Houses may fail against a good defense. Consider the following example. South has a house of 14, aimed at North e. He cannot make a multiple capture yet, because of pit d. North, to move, can make a serious mistake here.

Sorry, you need a Java enabled browser to view the Glass Bead Game Player!

There can be minor variations in the above scenario, but the mistake has already been made on the first move. North simply hasn't got enough tempo after south has vacated pit A. On the other hand: feeding pit A with another bead doesn't give south additional tempi, because he must sow it next and one bead will end up in pit d without a tempo move (sowing that bead would overfeed the house). See NEXT for a good defense.

Next