MindSports
Glass Bead Game
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About
Rules
Games
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Strategy
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1 The House
2 Direct capture
3 Indirect capture
4 Delayed direct
5 Delayed indirect
6 Tempo
7 A big mistake
8 A correct defense
9 Endgame part 1
10 Endgame part 2
12 Endgame part 4
13 Endgame part 5


The Endgame 3

Endgames are extremely complicated, and so is this one. The only alternative we'll look into here is south2 D0, north2 b10, south3 E0, capturing the last gem. North allows the capture because it doesn't tip the scales: to get in front, he must make an indirect capture anyway. Further premisses are that north sows a00 before south B contains 5 stones - that is: immidiately afterwards - and that south will sow pit A before pit B, lest the stone in A should be trapped. All the while north is behind so he must feed if south runs out of stones. North of course wants to feed under controlled conditions for setting up an indirect capture that will tip the scales. Press PLAY to see where it leads.

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