Section [4]: Capture - phalanx capture - example 1
>>> |
Capture is compulsory. In Bushka all capture is 'by approach'.
There are two distinct ways to do this:
Phalanx-capture means capture with a phalanx. | ||||
>>> | Phalanx-capture has precedence over piece-capture! | ||||
>>> | If the player to move can make exactly one phalanx-capture, he must do so. If he can make more than one, he must choose the capture that brings the maximum number of captured pieces. A king counts as one piece. If there's more than one way to meet this criterion, the player is free to choose. | ||||
>>> | If the player to move cannot make a phalanx-capture, he must look for a piece-capture. If he can make exactly one, he must do so. If he can make more than one, he must choose the capture that brings the maximum number of captured pieces. A king counts as one piece. If there's more than one way to meet this criterion, the player is free to choose. |
>>> |
A phalanx makes only one movement in a turn. In a capture , this movement may be forward or backward. | ||||
>>> |
If the square in front of a phalanx is vacant and the square beyond is occupied by an
opponent's piece, the phalanx captures by approaching one square, 'touching' the piece
with its head.
|
Diagram 4
Diagram 4 shows an excerpt from Game 3 of a match between Anneke Treep and Christiaan Freeling. We're at move 11 of a combination white initiated with his eighth move. After gf4 black has no other option than to capture with the two-men phalanx on the 4-line: cxe4. White next captures the 6-men phalanx on the e-line with e1x3. In the actual game black, Anneke in this case, resigned.
Section [1]: Initial position - movement options
Section [2]: Piece movement
Section [3]: Phalanx movement
Section [4]: Capture - phalanx capture - example 1
Section [5]: Phalanx capture - example 2
Section [6]: Piece capture - example 1
Section [7]: Piece capture - example 2
Section [8]: Piece capture - example 3
Section [9]: Notation