This topic is not the most important one to master in an early stage of Buzzing.
When you are new to Aldrin, read this briefly, leave the things you dont understand for what they are,
and return to this topic later.
Columns in a pattern may include 1, 2, 3, or 4 dots. These appear as follows:
Dot Meanings:
1. Two Dot Columns:
These columns represent
a Machine Parameter with a value ranging anywhere between 0 and 255. Data
entered in these columns must be expressed in a hexidecimal (hex) number
(explained
shortly
). Technically speaking,
these columns contain 8-bit data.
2. Four Dot Columns
: These columns are aimed
at more precise (16-bit) parameter scripting. Although they function exactly
as 2 dot columns, they allow much larger numbers (roughly up to 65,000)
to be entered.
3. Single Dot Columns
: Columns with a single
dot signify that of a trigger. The trigger could be used for just about
any boolean operation in any machine. Many times they are used to trigger
a drum in a drum machine, while other times they are used to trigger an
LFO, or other such synthesis devices.
4. Three dot Columns:
3 Dot columns appear usually in Generators
(except some drum machines). These usually indicate the ability to add notes
to that pattern. This will be covered shortly. It is worth noting that sometimes
3 dot columns will not be
note on
events, but rather
note slide
events. This a specific machine aspect. For more information on note
slides, we refer to the machine's documentation.