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Is Aldrin Multi-Platform?
Yes. Aldrin runs on Windows and Linux.
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Who is
developing Aldrin?
An up to date list of contributors can be found here.
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I just
Downloaded Aldrin, and its not making any noise?!
The first
step to get started, is to
setup your "Waveout" device
in "View/Preferences/Wave
Out" (Tab)
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Is Aldrin
Open-Source?
Yes. You can find the source on our download page.
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Does
Aldrin Support MIDI?
Yes. In
two different ways. First, after configuring your
MIDI input settings, you can play and record
notes
just like with other MIDI-supporting software. This
is accomplished by the machines itsself. Not all machines support MIDI-in,
but the latest ones (e.g Zephod Voidsynth, MX7, FSM Infector) do. Second, the
Aldrin core supports audio parameter control via MIDI Continuos Controllers (the
knobs found on most MIDI synths). While this does not sound
powerful at first, it is. It gives users physical access to
thousands of parameters for hundreds of machines.
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What
native file Formats does Aldrin Use/Accept?
The native
song file format of Aldrin is .BMX. This file contains a machine layout,
patterns, sequence, and all samples associated with one song. A .BMW
is the same file, without the embedded samples. For Samples, Aldrin
accepts all standard Windows .WAV files, and for Instruments, Aldrin accepts
.XI multi-samples Fast Tracker Files. While the Aldrin machines too could
be considered media files, they all retain the generic .DLL extension.
For machine presets, Aldrin uses a proprietary .PRS file. Lastly, the
HDD recorder in Aldrin writes 44Khz 16bit Stereo .WAV Files.
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Does Aldrin support VST plugins and soundfonts?
Through tons of hard
work, Rout has brought us two [among others]
important machines; both of which extend the
functionality of Aldrin by adding support for
additional files/technologies. First off, Routs VST
Plugin Loader was one of the initial breakthroughs
in Buzz,
giving a free engine for Steinbergs VST Plugin architecture. Secondly, Routs Sound
Font Loader has enabled us to load standard .SF2 multi-sampled Sound Fonts.
VTS2 is beein initiated but not yet finished
with the VST2 loader by a team of top-developers: Rout, Zephod, Arguru
and FSM. This initiative isn't finished for now, yet
maybe in the future Aldrin will be compatible with VST2 too.
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Is it hard to switch from IT to Aldrin?
Not with this overly informative
Converting from Impulse Tracker to Aldrin
document written by Skaven.
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