Parameters control and modify the sounds generated or modulated
by machines. The function of each parameter is unique to the machine it
is being used in, and may range from a simple pan control of an effect,
to the millisecond-accurate ADSR Release of a complex synthesizer. In short,
a parameter can control any aspect of the machine.
Parameters come in all sizes, and thus have many different names and units.
The designation of these is completely up to the creator of the machine.
Most machines indicate the
unit
which the current parameter uses on
the far left of the parameter dialog windows, as well as in the
status bar of the
Pattern Editor
. Many times this is in ticks (the native unit
of Aldrin), milliseconds, seconds, a percentage, or a simple integer value.
In some cases parameter units go unmarked.
Tip:
A slightly longer description of a parameter may
be found in the
lower status bar of the pattern view
, as the cursor is
moved over each individual column (parameter).